Drakkhen was one of the weirdest, yet interesting RPGs I played for the Super Nintendo growing up. It's a "3D" "action" RPG where you create four characters, travel from castle to castle, carrying out quests for giant dragon princes/princesses, and fighting monsters. I never finished the game because there was always one point I got to where I had no idea where to go to next. I also don't know if I ever really understood any story there may or may not have been.
Traveling the overworld was along the XZ planes (no going up, only forward, backward, left, and right) and battles would take place in a brawler style view (you could travel around in all three dimensions in a fixed space). Battle consisted of your characters kind of randomly milling around enemies, occasionally attack enemies whenever they felt like it, with maybe some strategy that I couldn't really figure out.
You could equip your characters with armor and weapons you find (which changed character appearances). Generally, you'll find this equipment in the castles you can explore. Speaking of exploring, the game lets you explore pretty much wherever you want from the get go, so you can very quickly get overwhelmed by the giant black cat heads that shoot laser beams from their eyes or constellations that come down to destroy you. Like I said, a very weird game. It had a much more normal and super awesome sequel, Dragon View, that I was never able to finish because every ROM I found of it would freeze in the same spot. So basically, one series, two games, two games I was never able to beat. Sad day.
I vaguely remember this game. Why did I never play it?
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