Monday, September 17, 2012

Review: The Resistance

The Resistance has missions they must accomplish, but unbeknownst to them there are spies among their organization who are out to foil their plans.  Each side (spies and resistance) has 5 chances to achieve their own goals, the side that achieves their goal 3 times out of those 5 chances wins the game.

At the beginning of the game, players are given a card that determines whether they are part of the resistance, one of the spies, or the mission leader (the mission leader will also get a spy/resistance role card after he reveals he is a mission leader).  Just like in the beginning of Mafia, all players close their eyes and all the spies reveal themselves to each other so they know who they are working with.

The mission leader chooses a set number of players (based on which mission number they are on) to go on a mission.  All the players then vote on whether they approve of the team or not.  If the team is denied, the current mission leader passes that responsibility (and its card) to the player on their left and players repeat this process until a team is approved.

Once a team is approved, each team member gets a mission fail and mission success card.  They pass one of their choice to the  mission leader and the others go in a discard pile.  Resistance members MUST pass a success to the  mission leader, spies can choose either one.  Once all cards are distributed, the mission leader reveals them.  In 4 out of 5 of the missions, a single fail card revealed will be a success for the spies, otherwise the resistance wins.  The other mission requires to fail cards to fail the mission.  This cycle continues until one side has 3 victories.

This game is a very quick 30 minute game for 5-10 people (best with 7 players).  This game plays like a mix between Mastermind and Mafia.  There are relatively clear strategies/methods to figure out who is on which side, but just as many methods of deceiving each other.  I'm not sure how well this game would hold up if you played with the same group of friends repeatedly, but I guess that's a general problem with games of this sort, like Bang and Mafia.

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