The majority of video games used to be unforgiving where a lost life could mean you have to replay many hours of gameplay. Zelda II: The Adventure of Link was a prime example of this. You have a set number of lives, losing all of them sends you back to the palace where Zelda is stuck in an eternal slumber and you'll have to make the trek back to wherever you lost that last life. If this was on the last boss, you'd have to fight your way back through the super difficult levels just to get to the super difficult dungeons to fight your way to the super difficult second to last boss and finally fight the final boss (which, fortunately, had a simple trick to defeat somewhat easily if you grew tired of making your way to him again).
Zelda II was one of those really rare sequels that has so little in common with the original that it's hard to see them as a series. I guess there's still an overworld map, but you don't fight anything there. Instead, if you touch an enemy in the overworld map, you get brought to a side scrolling view where you have to walk to either the left or right edge of the screen to get back to the overworld. The game also had a (in my opinion) really awesome RPG aspect to it where killing monsters garnered XP that would eventually give you more levels to put into your health, your sword, or your magic. All three of these were crucial and by the end of the game, you'll have maxed your level so you can't choose incorrectly, you just determine how hard/easy it is to make it through the game to the end. The map also held a number of secret locations that stored extra hearts, important items, and more monsters that you'd either need a guide to play along with or memorize where they all are because they are visually indistinguishable from the land around them.
I've managed to beat this game once and I had a friend who just celebrated his victory over the game. This is definitely a game where beating it is an accomplishment. This game also just came out for the Wii U virtual console and is also available on the Wii and 3DS virtual consoles, so if you're really itching for some true challenge and exploration, then I would recommend this game. I am Error.
The RPG aspect is good except that it's unbalanced and required a lot of level grinding. That was my biggest gripe with the game. Well, that and the last palace, which as you say, is wicked hard.
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